Fuse

AttachmentActor

{
    "__RowId": "Weapon_Shield_004",
    "ChemicalIsFlammable": true,
    "AttachmentBindBoneSpear": "Bind_C",
    "AttachmentBindBoneSword": "Bind_C",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 1,
    "AttachmentAdditionalSubType": "Blunt,GuardEnhance",
    "AttachmentBindBoneLargeSword": "Bind_C"
}

AttachmentParam

{
    "Weapon_Shield_004": {
        "$parent": "Work\/Component\/AttachmentParam\/Weapon_Shield_Base.game__component__AttachmentParam.gyml",
        "AttachParamShield": {
            "TransOffset": {
                "X": 0,
                "Y": 0.017999999225139618,
                "Z": 0.004999999888241291
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": 0.094659723341465,
                "Y": -0.007460367865860462,
                "Z": -0.14879879355430603
            },
            "RotateOffset": {
                "X": 269.84368896484375,
                "Y": -90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": 0.1393425017595291,
                "Y": 0.12375319749116898,
                "Z": 0.06223516911268234
            },
            "RotateOffset": {
                "X": -94.5540008544922,
                "Y": -180,
                "Z": 0
            }
        },
        "AttachParamLSword_": {
            "TransOffset": {
                "X": 0.13938559591770172,
                "Y": 0.15474499762058258,
                "Z": 0.07058750838041306
            },
            "RotateOffset": {
                "X": -94.5540008544922,
                "Y": -180,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": -0.15627600252628326,
            "Y": -0.014250500127673147,
            "Z": 0.7179999947547913
        },
        "OffsetPatternForLeftHand": "Pattern01"
    },
    "Weapon_Shield_Base": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "GuardEnhance"
        ],
        "AttachParamShield": {
            "BoneName": "Bind_C",
            "TransOffset": {
                "X": 0,
                "Y": 0.014695179648697376,
                "Z": 1.7996480550754817e-18
            },
            "RotateOffset": {
                "X": 180,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "BoneName": "Bind_C",
            "TransOffset": {
                "X": -0.01505057979375124,
                "Y": 0,
                "Z": -0.13600000739097595
            },
            "RotateOffset": {
                "X": 90,
                "Y": -90,
                "Z": -180
            }
        },
        "AttachParamSword_": {
            "BoneName": "Bind_C",
            "TransOffset": {
                "X": 0.13600000739097595,
                "Y": 0,
                "Z": 0
            },
            "RotateOffset": {
                "X": -90,
                "Y": -180,
                "Z": 0
            }
        },
        "AttachParamLSword_": {
            "BoneName": "Bind_C",
            "TransOffset": {
                "X": 0.13600000739097595,
                "Y": 0,
                "Z": -6.707049240279028e-19
            },
            "RotateOffset": {
                "X": -90,
                "Y": -180,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": -0.20000000298023224,
            "Y": 0,
            "Z": 1
        },
        "AttachRotateOffsetArrow": {
            "X": -90,
            "Y": 0,
            "Z": 0
        },
        "IsEditAttachParamForArrow": true,
        "IsOverrideDamageAttribute": false
    }
}